PC Pirates Discourage Crytek
Written by Lan Party Socialite   
Wednesday, 30 April 2008 14:05

An interview by PC Play reveals that Crytek will no longer develop exclusively for the PC platform.  President Cevat Yerli cites software piracy as the main reason behind the decline of PC gaming. 

"We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that’s the core problem of PC Gaming, piracy.  To the degree PC Gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we wont have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore."

This may only pave the way for more PC developers to follow suit.  Crytek feels they have a solid release in Crysis, but are skeptical of whether the development costs were worth its PC-only status.  Nintendo reported losing nearly a billion to piracy last year, and they are on the sunnier side of this part of the industry - the console market.  Although piracy happens on all platforms the PC has always been the easiest target.  The PC will always be around for gaming (freeware/casual friendly, optimal for MMO's, probably the easiest barriers to entry of any console - distribution through the internet, no licensing, etc.), but that particular market segment may be in trouble financially.  My guess is the PC market may go through some necessary adaptations... here's hoping the quality of its games won't be taking the hit.

{tag Crytek} | {tag piracy} | {tag PC} | {tag Crysis}

Tags: Crytek  piracy  PC  Crysis  
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written by gameh0lic , May 01, 2008
Honestly, Yerli (crytek) is full of crap. The main reason that PC game sales are lagging compared to consoles is the cost/benefit ratio. For $300-400 you can get a full featured console which is about as powerful as a $800+ gaming PC. Hell just look at the wii, its selling like crazy and its only $250. Since more people buy consoles (vs gaming PCs), devs will cater to the larger market, and this starts and cycle. Devs make games for console, more people buy consoles since more games are on console… since there’s more people on console, devs make more games for consoles…

Secondly, the reason that Crysis isn’t selling is the fact that it runs like crap. Even with the latest $700 9800GTX video card, you still can’t max out the visuals without getting a slideshow. The vast majority of PC gamers are running on a Geforce8600/8800/Radeon3870 platform. This nets you mediocre visuals in Crysis. Why would anyone want to plop down $50 for a PC game when you have to invest another grand just to get it to run satisfactory (if even that)? I’m guessing it will be mid 2009 before the hardware will catch up to Crysis.
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written by boo , May 01, 2008
clearly the PC is best suited for only certain kinds of games... http://www.hornygamer.com
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